Fortress Benefits
Fortress Prison (Instanced Dungeon) When a fortress is independent, the Detention Camp Warden NPC can grant access to the Fortress Dungeon. Regardless of political status (sworn fealty or independent), the Warden can also issue a special Fortress Dungeon-related quest. In order for a party to enter, each member must have this quest. The Fortress Dungeon can be entered by a party consisting of more than two members. The entrance request must be made by the party leader. The party leader must belong to the fortress controlling clan. The Fortress Dungeon can be entered every four hours and cannot be entered by more than one party at the same time. If a character restarts or logs out inside of the Fortress Dungeon, that character is moved back out to the entrance NPC. The Raid Bosses inside of the Fortress Dungeon will disappear if they are not attacked by the players within 10 minutes of entering the instanced dungeon. If the Fortress Dungeon Raid Boss is successfully defeated, the party will receive the Dungeon Leader Mark item which then can be traded for a Knight’s Epaulettes. Rewards When a clan succeeds at taking over a fortress, that clan earns 100 Clan Reputation Points. Losing ownership of a fortress does not result in any loss of Clan Reputation Points. Once a clan claims a fortress, the clan’s Reputation Level will increase every six hours. Also the “Blood Oath” can be obtained from the Logistics Officer NPC. During a fortress siege, Knight’s Epaulettes can be obtained from a Defender NPC or a Commander NPC. If Blood Alliance, Blood Oath, or Knights Epaulette are taken to Clan Merchants Ilia or Hulia, they can be traded for a certain amount of clan reputation points. Residential Skill A fortress owner obtains residential skills automatically. Residential skills are applied to all clan units except the clan Academy. Upon winning a fortress, two residential skills are automatically acquired, and for the Western Fortress a total of three residential skills can be obtained. When a clan loses a fortress, the acquired residential skills will disappear.
|



