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Preparation
Sieges A fortress siege lasts for one hour, and can occur as often as every four hours, for 24 hours a day. Once the Combat Flag is raised on a flag pole, the fortress siege ends. A fortress siege begins 60 minutes after the first clan registers. Siege Registration The fortress siege registration procedure is similar to castle siege registration. A clan that is level 4 or higher can sign up to siege a fortress by talking to the Suspicious Merchant NPC near that fortress. The first clan that signs up to siege a fortress must pay a participation fee of 250,000. Once this fee is paid, any other clans that wish to participate in the siege do not have to pay the participation fee. After the participation fee is paid, all other clans that wish to participate have 50 minutes to sign up. The siege registration can be canceled within 50 minutes of the initial siege sign-up. Once the 50-minute time period for sign-ups has elapsed, the Suspicious Merchant will disappear. A 10-minute countdown will begin, after which the fortress siege will start. If the fortress under siege is owned by a clan, that clan is automatically registered as defenders. Siege Start When a fortress siege begins, the area around the fortress will change to a combat field. Registered clans can establish a headquarters on that combat field. When the siege begins, all fortress doors close and designated guard NPCs are placed. If a fortress is owned by a clan, the level of the guard NPCs and various defending functions are affected by the Fortress Defense Level. Also, a Mercenary Captain NPC will appear outside the fortress. This NPC must be protected by the attacking clans.
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