Chapter 1: Interlude - The Chaotic Era

Chaos.

Prophets foretell of its coming. Historians record its passing. But the only ones who can fully understand it are those who have survived its reign… and they are often few and far between.

The so-called Chaotic Era stemmed from the erosion of royal power, that final vestige of the Elmoreden Empire. With each passing year, the king and his court saw their sphere of control shrink further. They could still influence fashion, but ultimately little else. Nor could the ecclesiastical rulers, no matter how full their temple treasuries. The world had simply become too large, too fragmented, too diverse for any single group to dictate the course of events. That was the nature of the chaos that permeated the age.

It was the Battle for Giran Castle that finally showed the truth of a world turned upside down: even an unknown adventurer of common birth could aspire to — and attain — the power hitherto reserved for nobles. Groups of adventurers, bound together as clans, demonstrated their ability to dominate local and regional affairs, particularly when they harnessed the power of the castle.

 

 

 

- The Chaotic Throne
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