NPC Additions and Changes
-
Baium of Temple of Insolence and Zaken
of Devil's Island were added. They are
both boss-level monsters and Baium can
only be approached through a quest.


-
Many raid monsters were added. Raid
monsters are semi-boss-level monsters.
Characters must gather their power together
in parties of two or more of the same
level to kill them. Raid monsters are
shown on the title line as "raid
boss" or "raid underling".

- Party-type monsters, half the level of monsters having the same HP and experience points, were added.
These
monsters are effective for hunting by classes that must face multiple monsters alone, such as the warlord.
- Treasure Chest and Mimic
- Treasure Chest:
These were made to appear randomly in places like dungeons and fields. If opening a chest using unlock
skill or a chest key, a reward can be obtained according to a fixed probability. There are also different
levels of treasure chests. If the unlock skill or chest key level is less than the level of the treasure
chest, the chest cannot be opened. If a forceful attack or debuff magic is used just once on a chest, it
is not possible to receive a reward, because the chest is destroyed. When opening a treasure chest, the
probability of opening the chest and the probability of obtaining a reward are increased, when using unlock
skill rather than when using a chest key. If the chest opening fails, the treasure chest disappears immediately
without yielding any reward.
- Mimic:
These appear randomly in dungeons and fields and look
the same as treasure chests. They start to attack, if a character tries to use unlock skill or a chest
key on them. Of course, they also attack if they are attacked forcefully. Because a mimic is a monster,
a player can obtain item rewards at a fixed probability in the same way as with other monsters. If unlock
skill or chest key are used on a mimic, the mimic attacks the respective character much harder than an
ordinary attack
- Guards were added to the hunting areas around Talking Island and the Elven, Dark Elven, Dwarven and Orc
Villages.
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