[ New Skills | Changes to Existing Skills ]
New Skills
The skills below have been added.
| Name |
Class |
Mastery Level |
Description |
Tribunal |
Paladin |
55 |
Use your collected sacred energy to provoke your enemies to attack and instantly decrease their
critical attack chance
at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. |
Temple Knight |
Judgment |
Dark Avenger |
55 |
Use your collected dark energy to provoke your enemies to attack and instantly decrease their
critical attack power
at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. |
Shillien Knight |
Arrest |
Temple Knight |
55 |
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect. |
Shillien Knight |
Swordsinger |
Bladedancer |
Shackle |
Paladin |
55 |
Provokes your enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect. |
Dark Avenger |
Mass Shackling |
Paladin |
58 |
Provokes nearby enemies to attack and instantly immobilizes them. The target(s) may not be held again while the spell remains in effect. |
Banish Undead |
Paladin |
55 |
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Soul Ores are required. |
Angelic Icon |
Paladin |
58 |
By the will of your God, your fighting ability significantly increases. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. |
Psycho Symphony |
Swordsinger |
55 |
Instantly reduces the Speed, Atk. Spd., and Casting Spd. of all nearby enemies. |
Demonic Blade Dance |
Bladedancer |
55 |
Instantly reduces the P. Atk. and M. Atk. of all nearby enemies. You must be wielding dual swords in order to use this skill. |
Critical Blow |
Treasure Hunter |
55 |
With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger is required to use this skill. |
Mortal Strike |
Plains Walker |
58 |
Temporarily increases your chances of making a critical strike. An equipped dagger is required to use this skill. |
Abyss Walker |
Stealth |
Treasure Hunter |
58 |
You use the shadows and your keen senses to temporarily avoid monsters' initial strikes. While in effect, your fighting ability significantly decreases. |
Sand Bomb |
Treasure Hunter |
55 |
Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy). |
Plains Walker |
Abyss Walker |
Rapid Fire |
Silver Ranger |
60 |
Temporarily increases your P. Atk. and Atk. Spd. when using a bow. While in effect, your firing range decreases. Obviously, an equipped bow is required to use this skill. |
Dead Eye |
Phantom Ranger |
60 |
Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Obviously, an equipped bow is required to use this skill. |
Spirit of Sagittarius |
Hawkeye |
58 |
Temporarily decreases the MP consumption of a physical skill. |
Silver Ranger |
Phantom Ranger |
Blessing of Sagittarius |
Hawkeye |
58 |
Temporarily decreases a physical skill's recovery time. |
Silver Ranger |
Pain of Sagittarius |
Hawkeye |
58 |
Regenerates your MP by sacrificing your HP. |
Phantom Ranger |
Quiver of Holding |
Hawkeye |
58 |
Increases your weight capacity. |
Summon Treasure Key |
Treasure Hunter |
46 |
Summons 20-30 Treasure Chest Keys, a single Treasure Chest Key or a single Thief Key. |
Plains Walker |
Abyss Walker |
Zealot |
Destroyer |
58 |
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. |
Tyrant |
Fell Swoop |
Warlord |
58 |
Temporarily increases the number of enemies affected by your spear attack. Obviously, an equipped spear is required to use this skill. |
Polearm Accuracy |
Warlord |
58 |
Increases your Accuracy when using a spear. While in use, MP is continuously consumed. |
Destroyer |
Bounty Hunter |
Warsmith |
Infernal Form |
Destroyer |
58 |
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. |
Tyrant |
War Frenzy |
Gladiator |
58 |
Increases your resistance to stun and sleep. While in use, MP is continuously consumed. |
Warlord |
Destroyer |
Tyrant |
Bounty Hunter |
Warsmith |
Hawk Spirit Totem |
Tyrant |
74 |
The spirit of the great hawk possesses you, temporarily increasing Accuracy, critical attack rate and critical attack power when using hand-to-hand combat weapons. Can be used with hand-to-hand combat weapons. |
Betray |
Warlock |
56 |
Confuses an enemy into attacking its allies. Spirit Ores are required. |
Elemental Summoner |
Phantom Summoner |
Mass Fear |
Necromancer |
58 |
This curse causes nearby enemies to tremble and flee at the sight of your awesome power and insatiable wickedness. |
Mass Gloom |
Necromancer |
58 |
This curse decreases the M. Def. of enemies that are near a servitor. Cursed bones are required. |
Mass Surrender To Fire |
Warlock |
58 |
Near a servitor, this decreases your enemies’ resistance to fire attacks. Spirit Ores are required. |
Mass Surrender To Water |
Elemental Summoner |
58 |
Near a servitor, this decreases your enemies’ resistance to water attacks. Spirit Ores are required. |
Mass Surrender To Wind |
Phantom Summoner |
58 |
Near a servitor, this decreases your enemies’ resistance to wind attacks. Spirit Ores are required. |
Arcane Disruption |
Warlock |
56 |
Decreases your enemies' Casting Spd. |
Summon Cursed Bones |
Necromancer |
58 |
Summons cursed bones. Spirit Ores are required. |
Greater Might |
Prophet |
58 |
Temporarily increases your target's P. Atk. Spirit Ores are required. |
Greater Shield |
Prophet |
58 |
Temporarily increases your target's P. Def. Spirit Ores are required. |
War Chant |
Warcryer |
58 |
Temporarily increases your party’s P. Atk. Spirit Ores are required. |
Earth Chant |
Warcryer |
58 |
Temporarily increases your party’s P. Def. Spirit Ores are required. |
Holy Resistance |
Prophet |
58 |
Temporarily increases your target's resistance to Sacred attacks. |
Shillien Elder |
Unholy Resistance |
Prophet |
58 |
Temporarily increases your target's resistance to Dark attacks. |
Elder |
Trance |
Bishop |
56 |
Instantly puts enemies to sleep. The target(s) may not be put to sleep again while the spell remains in effect. |
Elder |
Magical Backfire |
Bishop |
56 |
Instantly increases the MP consumption rate of your enemy's skills. |
Clarity |
Elder |
58 |
Temporarily decreases your target's MP consumption rate for skills. Spirit Ores are required |
Mana Burn |
Bishop |
56 |
Your enemies’ MP is reduced. |
Prophet |
Elder |
Shillien Elder |
Mana Storm |
Bishop |
58 |
All nearby enemies have their MP reduced. |
Turn Undead |
Bishop |
56 |
The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Spirit Ores are required |
Elder |
Major Heal |
Bishop |
56 |
Your target instantly recovers their HP. Spirit Ores are required. |
Elder |
Major Group Heal |
Bishop |
58 |
Your party instantly recovers their HP. |
Erase |
Bishop |
56 |
Your enemy’s servitor is cast out into another dimension. Spirit Ores are required. |
Prophet |
Elder |
Shillien Elder |
Changes to Existing Skills
1. The resistance level against various abnormal state attacks has been modified.
2. Abnormal states relating to elemental attacks have been modified as follows:
-
Buffs and debuffs are not applied simultaneously during the same attack.
-
Buffs and debuffs may be in effect simultaneously when applied from different attacks.
-
When in an abnormal state at the same level, a debuff overrides the effects of a buff.
-
Debuffs are weaker against the same types of elemental attacks and are slightly more resistant to elemental attacks that are opposite in nature. (i.e., Fire <-> Water, Earth<-> Wind)
3. The effect and duration of skills that reduce Speed have been reduced.
4. Hate and Aura of Hate can now target casters.
5. The Cancel Resistance Effect is now available for Ultimate Defense, Ultimate Evasion, Touch of Life, Vengeance, and Lion Heart.
6. Lightning Strike’s MP consumption and success rates have increased. At the same time, the skill’s duration and recovery time have decreased.
7. Corpse Plague’s MP consumption rate and effective range have decreased.
8. The MP consumption rate for Touch of Death and Touch of Life has decreased.
9. The attacks for the skills below have been added.
-
Holy Strike, Disrupt Undead, Might of Heaven – Sacred Attacks
-
Horror, Lure, Switch, Trick, Forget, Peace – Mental Attacks
10. Energy skills have been changed as follows:
-
The remaining force is reduced by as much as is necessary for casting the skill.
-
In the case of Gladiators, the necessary force to use a skill is increased by 1, and the recovery time has been decreased.
-
Area of effect skills now consume energy stones without consuming force.
-
A skill’s critical effect now apply at a predetermined rate: Skill damage x 2.
11. Focused Force and Sonic Focus now consume HP and MP separately.
12. The casting speed of Sonic Rage and Raging Force have been slightly increased.
13. When using Duelist Spirit in PvP combat, damage has increased and recovery time has decreased.
14. Totem skills have been changed as follows:
Recovery time has been adjusted.
-
Wolf Spirit Totem, Bear Spirit Totem: 90 seconds
-
Puma Spirit Totem, Ogre Spirit Totem: 120 seconds
-
Rabbit Spirit Totem, Bison Spirit Totem: 180 seconds
Details of Skill Changes
-
Wolf Spirit Totem: The Speed bonus duration has increased, and an Accuracy rate bonus has been added.
-
Bear Spirit Totem: A Critical Damage bonus has been added.
-
Puma Spirit Totem: The Atk. Spd. bonus has decreased, an Accuracy bonus has been added, and the P. Def. penalty has been removed.
-
Ogre Spirit Totem: The P. Atk., Accuracy, Max HP, and HP regeneration bonuses have been removed and the P. Def. bonus has been increased.
-
Rabbit Spirit Totem: The Speed and Evasion have decreased.
-
Bison Spirit Totem: An Accuracy bonus has been added (the lower the HP level, the higher the effect.)
15. The skills below will have a chance to disregard the target’s shield defense rate.
-
Spinning Slasher, Thunder Storm, Punch of Doom, Hammer Crush, Triple Sonic Slash, Burning Fist, Soul Breaker, Hurricane Assault, Crush of Doom, Shock Blast, and Earthquake
16. The Revival effect has changed to full HP recovery, and the requirement to use the skill has been changed from 10% to 5% of the caster’s remaining HP.
17. In case of the Rage and Frenzy skills, the effect will be applied differently according to the equipped weapons.
-
Sword/Blunt Weapons: same as before
-
Two-handed Sword/Two-handed
-
Blunt Weapons: same effect as before with increased Accuracy and P. Atk.
-
Other Weapons Excluding Sword/Blunt Weapons/Two-handed Blunt Weapons: decreased skill effect
18. The Focus Attack skill has been re-categorized from a toggle skill to a buff skill, and the appropriate skill levels have been added.
19. The recovery time and MP consumption of Dash and Blinding Blow have been decreased and the skills’ duration has been increased.
20. Lethal Strike’s effect has been increased.
-
Effect 1: At a low probability, it lowers monsters’ HP by 50% and players’ CP to 1.
-
Effect 2: At an extremely low probability, it lowers monsters’ HP to 1 and players’ CP and HP to 1.
21. Lethal Strike’s effect has been added to Deadly Blow and Blinding Blow.
22. The Lethal Strike and skill critical effects (skill damage x2) have been added to Backstab, and the damage of Soulshots has been increased due to a change in the damage formula.
23. A cancel target effect has been added to Stun Shot, Trick, and Switch.
24. A skill critical effect has been added to Double Shot (Skill damage x2).
25. Snipe’s P. Atk., Accuracy, and firing range have been increased, and the casting speed and recovery time have also been increased.
26. The skill casting time of Sleep and Sleeping Cloud has been increased.
27. In the cases of Cancel and Touch of Death, up to 5 skill effects of the target can be removed.
28. The Mage class is penalized in decreased Accuracy with increased casting time when using a bow or spear.
29. When a servitor hits a player, damage is only applied at a certain rate. But when it is a non-specialized servitor, the damage rate goes down even further.
30. For the skills that absorb HP at a certain rate of damage, their MP consumption has been adjusted.
-
MP Consumption decrease: Drain Health
-
MP Consumption increase: Vampiric Claw, Steal Essence, Life Leech, Vampiric Touch, Life Drain
31. The power of Dark Vortex has been decreased, and its absorption ratio has been increased.
32. Sorcerers, Spellhowlers, and Spellsingers can now learn Curse Fear.
33. The range of Mass Slow has been changed to the target base from the caster base.
34. Berserker Spirit and Holy Weapon can now only be used on party members.
35. Evasion now will be additionally decreased from existing effects when casting Berserker-related skills, such as Berserker Spirit and Rage of Pa'agrio.
36. The effects of Greater Heal, Greater Group Heal, and Heart of Pa'agrio (learned after completion of the 2nd class transfer) are changed from instant effect to instant+sustaining effect (heal over time). The overall regeneration skill amounts have been increased to 110~120% as compared to before.
37. The effect range for clan/alliance skills (Mass Resurrection included) have been significantly increased.
38. A Mana burning effect has been added to Aura Sink and Seal of Gloom.
39. The success rate of Forget, Curse Fear, Anchor, Peace, Hold Undead, and Lightning Strike has been increased.
40. The effects of certain skills have been changed.
41. MP/HP consumption have been adjusted to fit the effect of some skills.
42. The SP required to learn skills have been adjusted according to class.
43. The effect of Mental Shield has decreased.
44. Backstab can inflict damage directly on HP regardless of the target player’s CP.
45. The monsters below will no longer be affected by skills such as Dance of Shadow, Stealth, and Silent Move, and effects such as Lethal Strike and effects that forcefully change the targets.
-
Monsters related to a siege, clan hall, and quest, raid monsters (followers included), and boss monsters (followers included).
-
Monsters in the Festival of Darkness and Four Sepulchers, treasure chests, and Frintezza’s passageway war, as well as some Dimensional Rift series monsters, and fishing monsters.
46. The Sonic Blaster skill is now learned at level 43 (previously level 40).
47. The Double Sonic Slash skill is now learned at level 49 (previously level 46).
48. The effect of Transfer Pain skill can now be applied only when the servitor is near the master.
49.
The re-use time for Curse Fear has been reduced from 20 to 10 seconds. |